Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 28 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,674habitat unknownfirst seen 30 Sep 2026

Rust Server テスト- _ . , : ++

Offline 162.43.28.235:28015 checked 27d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Server テスト- _ . , : ++ rank against other Rust servers?

The last seven days of player hours place Rust Server テスト- _ . , : ++ at #16,674, within the top 70% of all ranked servers.

How busy is Rust Server テスト- _ . , : ++?

At this count Rust Server テスト- _ . , : ++ is offline, with its last sighting 27 days 16 hours ago.

Lists and tags

What do the server tags on Rust Server テスト- _ . , : ++ mean?

The game's server browser reads the tags Rust Server テスト- _ . , : ++ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Server テスト- _ . , : ++?

Rust Server テスト- _ . , : ++ appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Rust Server テスト- _ . , : ++?

Its rhythm cannot be told yet: too few of Rust Server テスト- _ . , : ++'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does Rust Server テスト- _ . , : ++ run?

A procedural map of size 3,000 from seed 50000, generated by the game, is in use on Rust Server テスト- _ . , : ++. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust Server テスト- _ . , : ++?

Nothing in Rust Server テスト- _ . , : ++'s name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rust Server テスト- _ . , : ++ run?

The setup is Rust network protocol 2633 and build 165217 on Linux for Rust Server テスト- _ . , : ++. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Server テスト- _ . , : ++ online, and how reliable is it?

Offline at the moment, Rust Server テスト- _ . , : ++ was last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.

Where is Rust Server テスト- _ . , : ++ located?

No region tag comes from Rust Server テスト- _ . , : ++, but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.43.28.235:28015 is where it lives.

Getting in

How do I join Rust Server テスト- _ . , : ++?

Either enter client.connect 162.43.28.235:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.