RustServer
Online 162.43.32.30:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC25d ago | 1+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
Over the past week it ranks #9,418 for player hours, which puts RustServer in the top 42% of all ranked servers.
How busy is RustServer?
Of its 1 slots, RustServer is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 16:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on RustServer mean?
What the game's server browser reads from RustServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer?
RustServer appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustServer?
Across its recent wipes the busiest crowds averaged 1 players. Peaking 1 hours into the latest wipe, the crowd had 1 more waiting in the queue.
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 6 hours ago.
Map and rules
Which map does RustServer run?
RustServer uses a map the game generates, procedural, at size 3,800 with seed 1658503208. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer?
No gather rate appears in the name of RustServer. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer uses. The protocol must match for you to join, and Steam updates it for you.
Does RustServer run smoothly?
In the last 48 hours, it averaged 108 server fps, with a low of 72. Entities peaked at 83,579, including buildings, deployables and everything else. Up to 2,576 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RustServer online, and how reliable is it?
You will find RustServer online now. The uptime it reports suggests a restart roughly 2 days 12 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer located?
No region is published by RustServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 162.43.32.30:28015.
How to join
How do I join RustServer?
To connect directly, open Rust's console with F1 and type client.connect 162.43.32.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.