SOLOTEST07
Online 162.43.50.29:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:30 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SOLOTEST07 rank against other Rust servers?
The last seven days of player hours place SOLOTEST07 at #4,715, within the top 21% of all ranked servers.
How busy is SOLOTEST07?
The count reads 1 players on SOLOTEST07, which has 1 slots. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on SOLOTEST07 mean?
What the game's server browser reads from SOLOTEST07 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SOLOTEST07?
On Rust Population, SOLOTEST07 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on SOLOTEST07?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on SOLOTEST07?
Too few wipes are on record for SOLOTEST07 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 4 hours ago.
Settings
Which map does SOLOTEST07 run?
SOLOTEST07 uses a map the game generates, procedural, at size 4,250 with seed 28714298. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on SOLOTEST07?
Nothing in SOLOTEST07's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does SOLOTEST07 run?
On Linux, SOLOTEST07 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does SOLOTEST07 run smoothly?
The last 48 hours saw an average of 48 server fps, with 30 as the lowest. Entities peaked at 104,567, including buildings, deployables and everything else. Memory use peaked at 3,260 MB. What players experience as lag comes from low fps and a rising entity count.
Is SOLOTEST07 online, and how reliable is it?
Right now, SOLOTEST07 is online. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 61 of 168 hours were online, or 36%. It was first seen by Rust Population on 13 September 2026.
Where is SOLOTEST07 located?
No region is published by SOLOTEST07. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 162.43.50.29:28015.
How to join
How do I join SOLOTEST07?
Either enter client.connect 162.43.50.29:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. There is no space right now, so a queue is likely.