RustServer
Online 162.43.8.229:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:11 UTC25d ago | 2 | – | running | 4 |
| Mon 28 Sep, 10:01 UTC29d ago | 4 | – | 4.6 days | 0 |
| Sun 13 Sep, 15:06 UTC44d ago | 0 | – | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
By player hours over the last seven days, RustServer places at #15,423, within the top 69% of ranked servers.
How busy is RustServer?
Of its 500 slots, RustServer is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer?
RustServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustServer?
Across its recent wipes the busiest crowds averaged 2 players. 7 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer?
There is no next wipe to predict: RustServer wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 3 hours ago.
Map and rules
Which map does RustServer run?
RustServer uses a map the game generates, procedural, at size 4,500 with seed 923793624. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer?
Nothing in RustServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer run?
On Linux, RustServer runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer run smoothly?
The last 48 hours saw an average of 97 server fps, with 65 as the lowest. Entities peaked at 126,114, including buildings, deployables and everything else. Memory use peaked at 5,058 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer online, and how reliable is it?
Right now, RustServer is online. About 10 days 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer located?
No region is published by RustServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.43.8.229:28015.
Getting in
How do I join RustServer?
Open the console with F1 in Rust and enter client.connect 162.43.8.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.