Rust PopulationField survey · Rust servers
Observing 83,784 players 11,783 servers 3,853 with someone on 165 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,437habitat unknownfirst seen 13 Sep 2026

ojasolo

Online 162.43.92.77:28015 checked 7m ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC24d ago 0 – running 0
Tue 15 Sep, 11:10 UTC43d ago 0 – 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ojasolo rank against other Rust servers?

Over the past week it ranks #15,437 for player hours, which puts ojasolo in the top 69% of all ranked servers.

How busy is ojasolo?

The count reads 0 players on ojasolo, which has 1 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on ojasolo mean?

These are the tags ojasolo publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ojasolo?

ojasolo appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on ojasolo?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on ojasolo?

The record holds too few of ojasolo's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does ojasolo run?

The map on ojasolo is procedural, made by the game at size 3,000 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on ojasolo?

Nothing in ojasolo's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does ojasolo run?

Rust network protocol 2634 and build 167781 on Linux is what ojasolo uses. Steam updates your game automatically, but you need the same protocol to join.

Does ojasolo run smoothly?

In the last 48 hours, it averaged 198 server fps, with a low of 138. Up to 48,479 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,758 MB. Players feel lag when fps is low and the entity count climbs.

Is ojasolo online, and how reliable is it?

ojasolo is up and running at the moment. About 10 days 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is ojasolo located?

No region is published by ojasolo. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 162.43.92.77:28015.

How to join

How do I join ojasolo?

Either enter client.connect 162.43.92.77:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.