ojasolo
Online 162.43.92.77:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:57 UTC24d ago | 0 | – | running | 0 |
| Tue 15 Sep, 11:10 UTC43d ago | 0 | – | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ojasolo rank against other Rust servers?
Over the past week it ranks #15,437 for player hours, which puts ojasolo in the top 69% of all ranked servers.
How busy is ojasolo?
The count reads 0 players on ojasolo, which has 1 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on ojasolo mean?
These are the tags ojasolo publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ojasolo?
ojasolo appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on ojasolo?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on ojasolo?
The record holds too few of ojasolo's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does ojasolo run?
The map on ojasolo is procedural, made by the game at size 3,000 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ojasolo?
Nothing in ojasolo's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ojasolo run?
Rust network protocol 2634 and build 167781 on Linux is what ojasolo uses. Steam updates your game automatically, but you need the same protocol to join.
Does ojasolo run smoothly?
In the last 48 hours, it averaged 198 server fps, with a low of 138. Up to 48,479 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,758 MB. Players feel lag when fps is low and the entity count climbs.
Is ojasolo online, and how reliable is it?
ojasolo is up and running at the moment. About 10 days 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is ojasolo located?
No region is published by ojasolo. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 162.43.92.77:28015.
How to join
How do I join ojasolo?
Either enter client.connect 162.43.92.77:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.