Rust PopulationField survey · Rust servers
Observing 54,200 players 11,747 servers 3,368 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 13 Sep 2026

RustServer_22919

Online 163.44.100.211:28015 checked 12m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
101d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_22919 rank against other Rust servers?

The last seven days of player hours place RustServer_22919 at #15,344, within the top 69% of all ranked servers.

How busy is RustServer_22919?

RustServer_22919 holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RustServer_22919 mean?

The game's server browser reads the tags RustServer_22919 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_22919?

RustServer_22919 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on RustServer_22919?

Its rhythm cannot be told yet: too few of RustServer_22919's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 101 days 18 hours ago the current world was made.

Settings

Which map does RustServer_22919 run?

RustServer_22919 uses a map the game generates, procedural, at size 3,000 with seed 20291. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_22919?

Nothing in RustServer_22919's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustServer_22919 run?

Rust network protocol 2631 and build 158240 on Linux is what RustServer_22919 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_22919 run smoothly?

It ran at 200 server fps on average over the last 48 hours, and never went below 161. The entity count reached 48,714: buildings, deployables and all other objects. The highest memory usage was 2,272 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustServer_22919 online, and how reliable is it?

RustServer_22919 is up and running at the moment. The uptime it reports suggests a restart roughly 5 days ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is RustServer_22919 located?

A region is not published by RustServer_22919. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 163.44.100.211:28015.

How to join

How do I join RustServer_22919?

Either enter client.connect 163.44.100.211:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2631
Protocol The protocol is 2631; a different version will not connect.
cs158240
Build Game build: 158240.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.