RustServer_28479
Online 163.44.113.25:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:16 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_28479 rank against other Rust servers?
The last seven days of player hours place RustServer_28479 at #14,662, within the top 66% of all ranked servers.
How busy is RustServer_28479?
The count reads 0 players on RustServer_28479, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on RustServer_28479 mean?
These are the tags RustServer_28479 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_28479?
RustServer_28479 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RustServer_28479?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustServer_28479?
Its rhythm cannot be told yet: too few of RustServer_28479's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 21 hours ago the current world was made.
Map and rules
Which map does RustServer_28479 run?
The map on RustServer_28479 is procedural, made by the game at size 3,000 from seed 9644. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_28479?
No gather rate appears in the name of RustServer_28479. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer_28479 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_28479 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_28479 run smoothly?
The last 48 hours saw an average of 108 server fps, with 85 as the lowest. Entities peaked at 45,612, including buildings, deployables and everything else. Up to 3,041 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_28479 online, and how reliable is it?
Right now, RustServer_28479 is online. About 5 days 11 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_28479 located?
No region is published by RustServer_28479. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 163.44.113.25:28015.
How to join
How do I join RustServer_28479?
Either enter client.connect 163.44.113.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.