RustServer_28054
Offline 163.44.117.113:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:38 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_28054 rank against other Rust servers?
By player hours over the last seven days, RustServer_28054 places at #13,714, within the top 62% of ranked servers.
How busy is RustServer_28054?
At this count RustServer_28054 is offline, with its last sighting 21 days 9 hours ago.
Lists and tags
What do the server tags on RustServer_28054 mean?
The game's server browser reads the tags RustServer_28054 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_28054?
These Rust Population lists include RustServer_28054: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustServer_28054?
Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_28054?
Too few wipes are on record for RustServer_28054 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_28054 run?
The map on RustServer_28054 is procedural, made by the game at size 3,000 from seed 30447. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_28054?
No gather rate appears in the name of RustServer_28054. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_28054 run?
The setup is Rust network protocol 2634 and build 166494 on Linux for RustServer_28054. Steam updates your game automatically, but you need the same protocol to join.
Is RustServer_28054 online, and how reliable is it?
We last saw RustServer_28054 21 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_28054 located?
A region is not published by RustServer_28054. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 163.44.117.113:28015 is where it lives.
Getting in
How do I join RustServer_28054?
To connect directly, open Rust's console with F1 and type client.connect 163.44.117.113:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.