Rust PopulationField survey · Rust servers
Observing 63,000 players 11,748 servers 3,404 with someone on 200 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

RustServer_3599

Online 163.44.117.237:28015 checked 14m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:45 UTC26d ago 1 – running 0
Sat 19 Sep, 11:05 UTC40d ago 1 halved by day 4 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_3599 rank against other Rust servers?

The last seven days of player hours place RustServer_3599 at #15,323, within the top 69% of all ranked servers.

How busy is RustServer_3599?

Of its 50 slots, RustServer_3599 is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on RustServer_3599 mean?

What the game's server browser reads from RustServer_3599 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_3599?

RustServer_3599 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RustServer_3599?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on RustServer_3599?

Its rhythm cannot be told yet: too few of RustServer_3599's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 10 hours ago the current world was made.

Map and rules

Which map does RustServer_3599 run?

RustServer_3599 uses a map the game generates, procedural, at size 3,500 with seed 975. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_3599?

No gather rate appears in the name of RustServer_3599. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustServer_3599 run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_3599 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_3599 run smoothly?

It ran at 90 server fps on average over the last 48 hours, and never went below 46. The entity count reached 67,763: buildings, deployables and all other objects. Up to 2,697 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustServer_3599 online, and how reliable is it?

Right now, RustServer_3599 is online. About 5 days 12 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_3599 located?

A region is not published by RustServer_3599. Rust Population does not look up where the machine stands; it shows where the server says it is. 163.44.117.237:28015 is where it lives.

Getting in

How do I join RustServer_3599?

Open the console with F1 in Rust and enter client.connect 163.44.117.237:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.