Rust_PrivateServer_NTaka1010
Online 163.44.122.206:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust_PrivateServer_NTaka1010 rank against other Rust servers?
The last seven days of player hours place Rust_PrivateServer_NTaka1010 at #7,255, within the top 32% of all ranked servers.
How busy is Rust_PrivateServer_NTaka1010?
Of its 10 slots, Rust_PrivateServer_NTaka1010 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 01:00 UTC, averaging 0 players.
Tags
What do the server tags on Rust_PrivateServer_NTaka1010 mean?
What the game's server browser reads from Rust_PrivateServer_NTaka1010 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust_PrivateServer_NTaka1010?
On Rust Population, Rust_PrivateServer_NTaka1010 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust_PrivateServer_NTaka1010?
Too few wipes are on record for Rust_PrivateServer_NTaka1010 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Rust_PrivateServer_NTaka1010 run?
The map on Rust_PrivateServer_NTaka1010 is procedural, made by the game at size 3,500 from seed 1573025114. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust_PrivateServer_NTaka1010?
The name tells you nothing about gather rates: Rust_PrivateServer_NTaka1010 states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust_PrivateServer_NTaka1010 run?
Rust network protocol 2635 and build 168909 on Linux is what Rust_PrivateServer_NTaka1010 uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rust_PrivateServer_NTaka1010 run smoothly?
It ran at 67 server fps on average over the last 48 hours, and never went below 44. Entities peaked at 77,690, including buildings, deployables and everything else. The highest memory usage was 2,896 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust_PrivateServer_NTaka1010 online, and how reliable is it?
Right now, Rust_PrivateServer_NTaka1010 is online. Judging by the uptime it reports, the last restart was about 5 days 1 hours ago. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Rust_PrivateServer_NTaka1010 located?
Nothing published by Rust_PrivateServer_NTaka1010 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 163.44.122.206:28015 is where it lives.
How to join
How do I join Rust_PrivateServer_NTaka1010?
Either enter client.connect 163.44.122.206:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.