RustServer_12273
Online 163.44.123.74:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:12 UTC26d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:15 UTC28d ago | 2 | halved by day 1 | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_12273 rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts RustServer_12273 in the top 69% of all ranked servers.
How busy is RustServer_12273?
RustServer_12273 holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustServer_12273 mean?
These are the tags RustServer_12273 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_12273?
On Rust Population, RustServer_12273 is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on RustServer_12273?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RustServer_12273?
The record holds too few of RustServer_12273's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 1 hours ago.
Map and rules
Which map does RustServer_12273 run?
A procedural map of size 3,500 from seed 19626, generated by the game, is in use on RustServer_12273. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_12273?
The name tells you nothing about gather rates: RustServer_12273 states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_12273 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_12273 uses. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_12273 run smoothly?
It ran at 75 server fps on average over the last 48 hours, and never went below 61. The entity count reached 69,941: buildings, deployables and all other objects. Memory use peaked at 2,906 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_12273 online, and how reliable is it?
You will find RustServer_12273 online now. Judging by the uptime it reports, the last restart was about 5 days 15 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is RustServer_12273 located?
No region is published by RustServer_12273. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 163.44.123.74:28015.
How to join
How do I join RustServer_12273?
Open the console with F1 in Rust and enter client.connect 163.44.123.74:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.