Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,050habitat unknownfirst seen 13 Sep 2026

Sakuya

Offline 163.44.152.185:28015 checked 7d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 1
Rank
#13,050
top 59%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:19 UTC20d ago 2 – running 0
Tue 6 Oct, 14:34 UTC21d ago 2 – 0.9 days 0
Mon 5 Oct, 15:19 UTC22d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Sakuya rank against other Rust servers?

Over the past week it ranks #13,050 for player hours, which puts Sakuya in the top 59% of all ranked servers.

How busy is Sakuya?

At this count Sakuya is offline, with its last sighting 7 days 20 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Lists and tags

What do the server tags on Sakuya mean?

What the game's server browser reads from Sakuya is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Sakuya?

These Rust Population lists include Sakuya: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Sakuya?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 1 hours into the latest wipe.

What is the wipe schedule on Sakuya?

Irregular times are when Sakuya wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 11 hours ago the current world was made.

Map and rules

Which map does Sakuya run?

The map on Sakuya is procedural, made by the game at size 4,500 from seed 722508191. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Sakuya?

No gather rate appears in the name of Sakuya. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Sakuya run?

On Linux, Sakuya runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is Sakuya online, and how reliable is it?

Currently offline, Sakuya was last seen 7 days 20 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 13 September 2026, Rust Population saw it for the first time.

Where is Sakuya located?

Nothing published by Sakuya states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 163.44.152.185:28015.

How to join

How do I join Sakuya?

Open the console with F1 in Rust and enter client.connect 163.44.152.185:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.