ServerNameC
Offline 163.61.198.20:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerNameC rank against other Rust servers?
The last seven days of player hours place ServerNameC at #15,025, within the top – of all ranked servers.
How busy is ServerNameC?
ServerNameC is offline at this count; we last saw it 45 days 2 hours ago.
Tags
What do the server tags on ServerNameC mean?
The game's server browser reads the tags ServerNameC publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerNameC?
On Rust Population, ServerNameC is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerNameC?
The record holds too few of ServerNameC's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 3 hours ago.
Settings
Which map does ServerNameC run?
The map on ServerNameC is procedural, made by the game.
What are the rules and settings on ServerNameC?
Nothing in ServerNameC's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerNameC run?
The setup is Rust network protocol 2633 and build 163794 on Windows for ServerNameC. The protocol must match for you to join, and Steam updates it for you.
Is ServerNameC online, and how reliable is it?
Currently offline, ServerNameC was last seen 45 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 September 2026.
Where is ServerNameC located?
Nothing published by ServerNameC states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 163.61.198.20:28015 is where it lives.
How to join
How do I join ServerNameC?
To connect directly, open Rust's console with F1 and type client.connect 163.61.198.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.