Rust PopulationField survey · Rust servers
Observing 98,796 players 11,878 servers 3,935 with someone on 404 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 13 Sep 2026

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC

Online 164.132.206.82:28015 checked 10m ago

weekly wipes vanillamoddedcarbon

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
6d ago
weekly schedule
Next wipe
9m
Thu 29 Oct, 17:05 UTC
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:05 UTC, in 9m. Every Thursday at 17:05 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

9m
Thu 29 Oct, 17:05 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Thu 12 Nov, 17:05 UTC
21d 0h
Thu 19 Nov, 17:05 UTC
28d 0h
Thu 26 Nov, 17:05 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Thu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:05 UTC6d ago 0 – running 0
Thu 15 Oct, 17:05 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 17:05 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:36 UTC FW27d ago 1 halved by day 2 6.9 days 0
Thu 24 Sep, 17:05 UTC34d ago 0 – 7.1 days 0
Thu 17 Sep, 17:05 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC rank against other Rust servers?

The last seven days of player hours place Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC at #15,341, within the top 69% of all ranked servers.

How busy is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Of its 200 slots, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC mean?

What the game's server browser reads from Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Counted by rhythm, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC wipes every Thursday at 17:05 UTC. On Thursday 29 October at 17:05 UTC its next wipe is due. The world it runs now dates from 6 days 23 hours ago. The tags state a weekly wipe schedule.

Settings

Which map does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC run?

A procedural map of size 3,000 from seed 2146205615, generated by the game, is in use on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Nothing in Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC run?

Rust network protocol 2635 and build 168909 on Linux is what Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC run smoothly?

The last 48 hours saw an average of 147 server fps, with 122 as the lowest. Up to 49,456 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,097 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC online, and how reliable is it?

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is up and running at the moment. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC located?

A region is not published by Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 164.132.206.82:28015.

Getting in

How do I join Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Either enter client.connect 164.132.206.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/MmvXmcWcWH.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.