Red Dirt 10x Monthly
Online 164.152.122.145:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:57 UTC15d ago | 5 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Red Dirt 10x Monthly rank against other Rust servers?
The last seven days of player hours place Red Dirt 10x Monthly at #7,000, within the top 31% of all ranked servers.
How busy is Red Dirt 10x Monthly?
The count reads 0 players on Red Dirt 10x Monthly, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 01:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Red Dirt 10x Monthly mean?
What the game's server browser reads from Red Dirt 10x Monthly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts6 (Group limit): Teams can have no more than 6 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Red Dirt 10x Monthly?
These Rust Population lists include Red Dirt 10x Monthly: 10x Rust servers: where the population is and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on Red Dirt 10x Monthly?
The busiest point of its recent wipes averaged 5 players. Peak came 24 hours into the latest wipe.
What is the wipe schedule on Red Dirt 10x Monthly?
Red Dirt 10x Monthly wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 15 days ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Red Dirt 10x Monthly run?
The map on Red Dirt 10x Monthly is procedural, made by the game at size 2,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named 2.
What are the rules and settings on Red Dirt 10x Monthly?
You gather at 10x on Red Dirt 10x Monthly, to judge by the name. Up to 6 players can team together. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Red Dirt 10x Monthly run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Red Dirt 10x Monthly. Steam updates your game automatically, but you need the same protocol to join.
Does Red Dirt 10x Monthly run smoothly?
In the last 48 hours, it averaged 117 server fps, with a low of 77. Entities peaked at 28,617, including buildings, deployables and everything else. The highest memory usage was 1,944 MB. Players feel lag when fps is low and the entity count climbs.
Is Red Dirt 10x Monthly online, and how reliable is it?
You will find Red Dirt 10x Monthly online now. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 October 2026.
Where is Red Dirt 10x Monthly located?
A region is not published by Red Dirt 10x Monthly. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 164.152.122.145:28015.
How to join
How do I join Red Dirt 10x Monthly?
Open the console with F1 in Rust and enter client.connect 164.152.122.145:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.