Rust PopulationField survey · Rust servers
Observing 65,727 players 11,762 servers 3,483 with someone on 193 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318EUfirst seen 28 Sep 2026

[EU] Market+Economy•Persistent progression•Monthly•1x

Online EU 164.152.123.226:28035 checked 10m ago

1x monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69% · #2558 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Market+Economy•Persistent progression•Monthly•1x rank against other Rust servers?

[EU] Market+Economy•Persistent progression•Monthly•1x ranks #15,318 on seven-day player hours, #2,558 in Europe, and sits in the top 69% of all ranked servers.

How busy is [EU] Market+Economy•Persistent progression•Monthly•1x?

The count reads 0 players on [EU] Market+Economy•Persistent progression•Monthly•1x, which has 100 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on [EU] Market+Economy•Persistent progression•Monthly•1x mean?

These are the tags [EU] Market+Economy•Persistent progression•Monthly•1x publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU] Market+Economy•Persistent progression•Monthly•1x?

These Rust Population lists include [EU] Market+Economy•Persistent progression•Monthly•1x: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Wipe notes

What does wipe day look like on [EU] Market+Economy•Persistent progression•Monthly•1x?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 46 hours in.

What is the wipe schedule on [EU] Market+Economy•Persistent progression•Monthly•1x?

[EU] Market+Economy•Persistent progression•Monthly•1x wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 18 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [EU] Market+Economy•Persistent progression•Monthly•1x run?

[EU] Market+Economy•Persistent progression•Monthly•1x uses a map the game generates, procedural, at size 4,000 with seed 225798380. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU] Market+Economy•Persistent progression•Monthly•1x?

You gather at 1x on [EU] Market+Economy•Persistent progression•Monthly•1x, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [EU] Market+Economy•Persistent progression•Monthly•1x run?

On Windows, [EU] Market+Economy•Persistent progression•Monthly•1x runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Market+Economy•Persistent progression•Monthly•1x run smoothly?

In the last 48 hours, it averaged 107 server fps, with a low of 60. The entity count reached 94,367: buildings, deployables and all other objects. Memory use peaked at 2,233 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Market+Economy•Persistent progression•Monthly•1x online, and how reliable is it?

[EU] Market+Economy•Persistent progression•Monthly•1x is up and running at the moment. The uptime it reports suggests a restart roughly 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 28 September 2026.

Where is [EU] Market+Economy•Persistent progression•Monthly•1x located?

The EU tag is how [EU] Market+Economy•Persistent progression•Monthly•1x places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 164.152.123.226:28035.

Getting in

How do I join [EU] Market+Economy•Persistent progression•Monthly•1x?

Open the console with F1 in Rust and enter client.connect 164.152.123.226:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build This server runs game build 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.