KAD test - Rust
Offline 165.140.179.50:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:48 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KAD test - Rust rank against other Rust servers?
The last seven days of player hours place KAD test - Rust at #16,011, within the top 70% of all ranked servers.
How busy is KAD test - Rust?
At this count KAD test - Rust is offline, with its last sighting 26 days 3 hours ago.
Tags
What do the server tags on KAD test - Rust mean?
What the game's server browser reads from KAD test - Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include KAD test - Rust?
These Rust Population lists include KAD test - Rust: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on KAD test - Rust?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on KAD test - Rust?
The record holds too few of KAD test - Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 17 hours ago the current world was made.
Settings
Which map does KAD test - Rust run?
The map on KAD test - Rust is procedural, made by the game at size 3,500 from seed 4242. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on KAD test - Rust?
Nothing in KAD test - Rust's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does KAD test - Rust run?
Rust network protocol 2634 and build 166652 on Linux is what KAD test - Rust uses. The protocol must match for you to join, and Steam updates it for you.
Is KAD test - Rust online, and how reliable is it?
Offline at the moment, KAD test - Rust was last seen 26 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is KAD test - Rust located?
No region is published by KAD test - Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. 165.140.179.50:28015 is where it lives.
How to join
How do I join KAD test - Rust?
Either enter client.connect 165.140.179.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.