Rust PopulationField survey · Rust servers
Observing 34,648 players 11,603 servers 2,845 with someone on 60 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,731habitat unknownfirst seen 13 Oct 2026

Local Recording Server

Offline 165.204.78.2:28015 checked 1h ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#12,731
top 57%
Last wipe
4h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75123:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:53 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:53 UTC4h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Recording Server rank against other Rust servers?

By player hours over the last seven days, Local Recording Server places at #12,731, within the top 57% of ranked servers.

How busy is Local Recording Server?

We have no live count for Local Recording Server right now. It was last seen 1 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.

Tags

What do the server tags on Local Recording Server mean?

What the game's server browser reads from Local Recording Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Recording Server?

On Rust Population, Local Recording Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What is the wipe schedule on Local Recording Server?

The record holds too few of Local Recording Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 hours ago.

Settings

Which map does Local Recording Server run?

Local Recording Server uses a map the game generates: procedural.

What are the rules and settings on Local Recording Server?

No gather rate appears in the name of Local Recording Server. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Local Recording Server run?

On Windows, Local Recording Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Recording Server online, and how reliable is it?

Offline at the moment, Local Recording Server was last seen 1 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 13 October 2026.

Where is Local Recording Server located?

Nothing published by Local Recording Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 165.204.78.2:28015 is where it lives.

Getting in

How do I join Local Recording Server?

To connect directly, open Rust's console with F1 and type client.connect 165.204.78.2:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.