WATERWORLD
Offline 165.217.128.42:10000 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WATERWORLD rank against other Rust servers?
Over the past week it ranks #15,498 for player hours, which puts WATERWORLD in the top 68% of all ranked servers.
How busy is WATERWORLD?
At this count WATERWORLD is offline, with its last sighting 38 days 15 hours ago.
Tags
What do the server tags on WATERWORLD mean?
What the game's server browser reads from WATERWORLD is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WATERWORLD?
These Rust Population lists include WATERWORLD: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on WATERWORLD?
The next wipe for WATERWORLD is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 54 days 2 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does WATERWORLD run?
A procedural map of size 6,000 from seed 1, generated by the game, is in use on WATERWORLD. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on WATERWORLD?
No gather rate appears in the name of WATERWORLD. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WATERWORLD run?
On Linux, WATERWORLD runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is WATERWORLD online, and how reliable is it?
Currently offline, WATERWORLD was last seen 38 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is WATERWORLD located?
Nothing published by WATERWORLD states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 165.217.128.42:10000.
Getting in
How do I join WATERWORLD?
Open the console with F1 in Rust and enter client.connect 165.217.128.42:10000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/8RwPT7szAe.