Farming Empire PvE
Online 165.217.128.64:1050 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Farming Empire PvE rank against other Rust servers?
By player hours over the last seven days, Farming Empire PvE places at #15,323, within the top 69% of ranked servers.
How busy is Farming Empire PvE?
The count reads 0 players on Farming Empire PvE, which has 5 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Farming Empire PvE mean?
The game's server browser reads the tags Farming Empire PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Farming Empire PvE?
These Rust Population lists include Farming Empire PvE: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Farming Empire PvE?
An estimate from the force wipe gives Farming Empire PvE's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 16 days 12 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Farming Empire PvE run?
A procedural map of size 3,000 from seed 12345, generated by the game, is in use on Farming Empire PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Farming Empire PvE?
Nothing in Farming Empire PvE's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Farming Empire PvE run?
Rust network protocol 2635 and build 168909 on Linux is what Farming Empire PvE uses. The protocol must match for you to join, and Steam updates it for you.
Does Farming Empire PvE run smoothly?
In the last 48 hours, it averaged 230 server fps, with a low of 208. Entities peaked at 47,163, including buildings, deployables and everything else. Memory use peaked at 2,061 MB. What players experience as lag comes from low fps and a rising entity count.
Is Farming Empire PvE online, and how reliable is it?
Right now, Farming Empire PvE is online. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 12 October 2026.
Where is Farming Empire PvE located?
Nothing published by Farming Empire PvE states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 165.217.128.64:1050.
Getting in
How do I join Farming Empire PvE?
Either enter client.connect 165.217.128.64:1050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.