Rust PopulationField survey · Rust servers
Observing 98,236 players 11,880 servers 3,914 with someone on 395 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 21 Sep 2026

A Rust Server

Online 166.1.144.13:25957 checked 11m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:32 UTC20d ago 0 – running 0
Wed 7 Oct, 21:24 UTC21d ago 1 – 1.3 days 0
Wed 30 Sep, 06:41 UTC29d ago 3 halved by day 1 7.6 days 0
Sat 26 Sep, 17:58 UTC32d ago 5+1 queue halved by day 1 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

By player hours over the last seven days, A Rust Server places at #15,341, within the top 69% of ranked servers.

How busy is A Rust Server?

Of its 40 slots, A Rust Server is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on A Rust Server mean?

What the game's server browser reads from A Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Rust Server?

These Rust Population lists include A Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Rust Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 19 hours ago.

Settings

Which map does A Rust Server run?

The map on A Rust Server is procedural, made by the game at size 3,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

The last 48 hours saw an average of 101 server fps, with 8 as the lowest. Up to 47,313 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,667 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Rust Server online, and how reliable is it?

You will find A Rust Server online now. Judging by the uptime it reports, the last restart was about 17 days 12 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 21 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 166.1.144.13:25957.

Getting in

How do I join A Rust Server?

Open the console with F1 in Rust and enter client.connect 166.1.144.13:25957. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://aurorix.net.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.