Rust PopulationField survey · Rust servers
Observing 103,852 players 11,890 servers 4,020 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,730habitat unknownfirst seen 13 Sep 2026

Outland PvE | Raidable Bases | Bots | 2x

Online 166.113.100.70:28015 checked 7m ago

2x moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#5,730
top 26%
Last wipe
14d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9.5

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 10:37 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 10:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:37 UTC14d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW28d ago 1 halved by day 8 13.7 days 0
Thu 17 Sep, 09:44 UTC42d ago 2 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Outland PvE | Raidable Bases | Bots | 2x rank against other Rust servers?

Over the past week it ranks #5,730 for player hours, which puts Outland PvE | Raidable Bases | Bots | 2x in the top 26% of all ranked servers.

How busy is Outland PvE | Raidable Bases | Bots | 2x?

The count reads 0 players on Outland PvE | Raidable Bases | Bots | 2x, which has 20 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 21:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on Outland PvE | Raidable Bases | Bots | 2x mean?

What the game's server browser reads from Outland PvE | Raidable Bases | Bots | 2x is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Outland PvE | Raidable Bases | Bots | 2x?

Outland PvE | Raidable Bases | Bots | 2x appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Wipe notes

What does wipe day look like on Outland PvE | Raidable Bases | Bots | 2x?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 11 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Outland PvE | Raidable Bases | Bots | 2x?

Outland PvE | Raidable Bases | Bots | 2x follows a wipe rhythm of every 4 weeks on Thursday at 10:37 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 14 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does Outland PvE | Raidable Bases | Bots | 2x run?

The map on Outland PvE | Raidable Bases | Bots | 2x is procedural, made by the game at size 4,200 from seed 1453065186. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Outland PvE | Raidable Bases | Bots | 2x?

The name says it: gathering is multiplied 2x on Outland PvE | Raidable Bases | Bots | 2x. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Outland PvE | Raidable Bases | Bots | 2x run?

Rust network protocol 2635 and build 168909 on Linux is what Outland PvE | Raidable Bases | Bots | 2x uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Outland PvE | Raidable Bases | Bots | 2x run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 58. Up to 113,207 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,152 MB. What players experience as lag comes from low fps and a rising entity count.

Is Outland PvE | Raidable Bases | Bots | 2x online, and how reliable is it?

Right now, Outland PvE | Raidable Bases | Bots | 2x is online. About 6 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Outland PvE | Raidable Bases | Bots | 2x located?

Nothing published by Outland PvE | Raidable Bases | Bots | 2x states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 166.113.100.70:28015.

Getting in

How do I join Outland PvE | Raidable Bases | Bots | 2x?

Open the console with F1 in Rust and enter client.connect 166.113.100.70:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/vBzhSCXSaV.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.