_mod_retest_rust_oxide_0953ebd9
Offline 167.114.157.40:41033 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | 0 | – | running | 0 |
| Fri 16 Oct, 21:59 UTC12d ago | 0 | – | 6 days | 0 |
| Tue 13 Oct, 10:44 UTC15d ago | 0 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does _mod_retest_rust_oxide_0953ebd9 rank against other Rust servers?
The last seven days of player hours place _mod_retest_rust_oxide_0953ebd9 at #15,339, within the top 69% of all ranked servers.
How busy is _mod_retest_rust_oxide_0953ebd9?
At this count _mod_retest_rust_oxide_0953ebd9 is offline, with its last sighting 6 days ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on _mod_retest_rust_oxide_0953ebd9 mean?
What the game's server browser reads from _mod_retest_rust_oxide_0953ebd9 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include _mod_retest_rust_oxide_0953ebd9?
On Rust Population, _mod_retest_rust_oxide_0953ebd9 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on _mod_retest_rust_oxide_0953ebd9?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on _mod_retest_rust_oxide_0953ebd9?
The force wipe is the only wipe _mod_retest_rust_oxide_0953ebd9 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does _mod_retest_rust_oxide_0953ebd9 run?
A procedural map, generated by the game, is in use on _mod_retest_rust_oxide_0953ebd9.
What are the rules and settings on _mod_retest_rust_oxide_0953ebd9?
Nothing in _mod_retest_rust_oxide_0953ebd9's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does _mod_retest_rust_oxide_0953ebd9 run?
On Linux, _mod_retest_rust_oxide_0953ebd9 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is _mod_retest_rust_oxide_0953ebd9 online, and how reliable is it?
Offline at the moment, _mod_retest_rust_oxide_0953ebd9 was last seen 6 days ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 8 October 2026.
Where is _mod_retest_rust_oxide_0953ebd9 located?
A region is not published by _mod_retest_rust_oxide_0953ebd9. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 167.114.157.40:41033.
How to join
How do I join _mod_retest_rust_oxide_0953ebd9?
Either enter client.connect 167.114.157.40:41033 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.