_mod_retest_rust_oxide_772ba1eb
Offline 167.114.157.40:41046 checked 12h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:34 UTC12h ago | – | – | running | 0 |
| Thu 22 Oct, 18:29 UTC6d ago | 0 | – | 6.1 days | 0 |
| Tue 13 Oct, 10:44 UTC15d ago | 0 | – | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does _mod_retest_rust_oxide_772ba1eb rank against other Rust servers?
The last seven days of player hours place _mod_retest_rust_oxide_772ba1eb at #15,338, within the top 69% of all ranked servers.
How busy is _mod_retest_rust_oxide_772ba1eb?
We have no live count for _mod_retest_rust_oxide_772ba1eb right now. It was last seen 12 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on _mod_retest_rust_oxide_772ba1eb mean?
The game's server browser reads the tags _mod_retest_rust_oxide_772ba1eb publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include _mod_retest_rust_oxide_772ba1eb?
On Rust Population, _mod_retest_rust_oxide_772ba1eb is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What does wipe day look like on _mod_retest_rust_oxide_772ba1eb?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on _mod_retest_rust_oxide_772ba1eb?
The force wipe is the only wipe _mod_retest_rust_oxide_772ba1eb takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 12 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does _mod_retest_rust_oxide_772ba1eb run?
The map on _mod_retest_rust_oxide_772ba1eb is procedural, made by the game.
What are the rules and settings on _mod_retest_rust_oxide_772ba1eb?
No gather rate appears in the name of _mod_retest_rust_oxide_772ba1eb. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does _mod_retest_rust_oxide_772ba1eb run?
Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_772ba1eb uses. Steam updates your game automatically, but you need the same protocol to join.
Is _mod_retest_rust_oxide_772ba1eb online, and how reliable is it?
We last saw _mod_retest_rust_oxide_772ba1eb 12 hours ago, and it is offline now. Over the last 7 full days, 3 of 168 hours were online, or 2%. The first sighting by Rust Population was on 12 October 2026.
Where is _mod_retest_rust_oxide_772ba1eb located?
No region is published by _mod_retest_rust_oxide_772ba1eb. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 167.114.157.40:41046.
Getting in
How do I join _mod_retest_rust_oxide_772ba1eb?
To connect directly, open Rust's console with F1 and type client.connect 167.114.157.40:41046; or press Launch Rust on this page and Steam opens Rust and joins for you.