_mod_retest_rust_oxide_f511a392
Offline 167.114.157.40:41054 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does _mod_retest_rust_oxide_f511a392 rank against other Rust servers?
The last seven days of player hours place _mod_retest_rust_oxide_f511a392 at #15,353, within the top 69% of all ranked servers.
How busy is _mod_retest_rust_oxide_f511a392?
At this count _mod_retest_rust_oxide_f511a392 is offline, with its last sighting 6 days 4 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on _mod_retest_rust_oxide_f511a392 mean?
What the game's server browser reads from _mod_retest_rust_oxide_f511a392 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include _mod_retest_rust_oxide_f511a392?
These Rust Population lists include _mod_retest_rust_oxide_f511a392: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on _mod_retest_rust_oxide_f511a392?
Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on _mod_retest_rust_oxide_f511a392?
The force wipe is the only wipe _mod_retest_rust_oxide_f511a392 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 6 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does _mod_retest_rust_oxide_f511a392 run?
A procedural map, generated by the game, is in use on _mod_retest_rust_oxide_f511a392.
What are the rules and settings on _mod_retest_rust_oxide_f511a392?
Nothing in _mod_retest_rust_oxide_f511a392's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does _mod_retest_rust_oxide_f511a392 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for _mod_retest_rust_oxide_f511a392. Your game needs the same protocol to join; Steam takes care of updating it.
Is _mod_retest_rust_oxide_f511a392 online, and how reliable is it?
We last saw _mod_retest_rust_oxide_f511a392 6 days 4 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.
Where is _mod_retest_rust_oxide_f511a392 located?
A region is not published by _mod_retest_rust_oxide_f511a392. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 167.114.157.40:41054 is where it lives.
Getting in
How do I join _mod_retest_rust_oxide_f511a392?
Open the console with F1 in Rust and enter client.connect 167.114.157.40:41054. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.