_mod_retest_rust_oxide_f7fef6ba
Offline 167.114.157.40:41058 checked 4h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:39 UTC4h ago | – | – | running | 0 |
| Wed 21 Oct, 01:14 UTC7d ago | 0 | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does _mod_retest_rust_oxide_f7fef6ba rank against other Rust servers?
By player hours over the last seven days, _mod_retest_rust_oxide_f7fef6ba places at #15,349, within the top 69% of ranked servers.
How busy is _mod_retest_rust_oxide_f7fef6ba?
_mod_retest_rust_oxide_f7fef6ba is offline at this count; we last saw it 4 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on _mod_retest_rust_oxide_f7fef6ba mean?
These are the tags _mod_retest_rust_oxide_f7fef6ba publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include _mod_retest_rust_oxide_f7fef6ba?
On Rust Population, _mod_retest_rust_oxide_f7fef6ba is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What does wipe day look like on _mod_retest_rust_oxide_f7fef6ba?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on _mod_retest_rust_oxide_f7fef6ba?
_mod_retest_rust_oxide_f7fef6ba wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 4 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does _mod_retest_rust_oxide_f7fef6ba run?
The map on _mod_retest_rust_oxide_f7fef6ba is procedural, made by the game.
What are the rules and settings on _mod_retest_rust_oxide_f7fef6ba?
The name tells you nothing about gather rates: _mod_retest_rust_oxide_f7fef6ba states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does _mod_retest_rust_oxide_f7fef6ba run?
Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_f7fef6ba uses. Steam updates your game automatically, but you need the same protocol to join.
Is _mod_retest_rust_oxide_f7fef6ba online, and how reliable is it?
Currently offline, _mod_retest_rust_oxide_f7fef6ba was last seen 4 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is _mod_retest_rust_oxide_f7fef6ba located?
A region is not published by _mod_retest_rust_oxide_f7fef6ba. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 167.114.157.40:41058.
Getting in
How do I join _mod_retest_rust_oxide_f7fef6ba?
Open the console with F1 in Rust and enter client.connect 167.114.157.40:41058. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.