Lonely Island | US
Online NA 167.160.89.82:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #635 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC23d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:27 UTC24d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Lonely Island | US rank against other Rust servers?
Lonely Island | US ranks #15,425 on seven-day player hours, #1,544 in North America, and sits in the top 69% of all ranked servers. It places #635 among servers of the quad kind.
How busy is Lonely Island | US?
The count reads 0 players on Lonely Island | US, which has 70 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Lonely Island | US mean?
What the game's server browser reads from Lonely Island | US is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): You can join up to 70 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Lonely Island | US?
These Rust Population lists include Lonely Island | US: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Lonely Island | US?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Lonely Island | US?
The force wipe is the only wipe Lonely Island | US takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 23 days 6 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Lonely Island | US run?
The map on Lonely Island | US is procedural, made by the game at size 4,000 from seed 183440087. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Lonely Island | US?
The name tells you nothing about gather rates: Lonely Island | US states none. The cap on groups is 4 players (quad). survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Lonely Island | US run?
Rust network protocol 2634 and build 166652 on Windows is what Lonely Island | US uses. The protocol must match for you to join, and Steam updates it for you.
Does Lonely Island | US run smoothly?
The last 48 hours saw an average of 106 server fps, with 86 as the lowest. Entities peaked at 92,999, including buildings, deployables and everything else. Memory use peaked at 2,302 MB. Players feel lag when fps is low and the entity count climbs.
Is Lonely Island | US online, and how reliable is it?
Lonely Island | US is up and running at the moment. The uptime it reports suggests a restart roughly 19 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is Lonely Island | US located?
The NA tag is how Lonely Island | US places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 167.160.89.82:28015.
How to join
How do I join Lonely Island | US?
Either enter client.connect 167.160.89.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/qkQhTTqRbN.