Pinzgauer`s PVE Server
Online 167.160.93.164:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:02 UTC2d ago | 1 | – | running | 0 |
| Sun 25 Oct, 02:07 UTC2d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pinzgauer`s PVE Server rank against other Rust servers?
By player hours over the last seven days, Pinzgauer`s PVE Server places at #7,194, within the top 32% of ranked servers.
How busy is Pinzgauer`s PVE Server?
Pinzgauer`s PVE Server holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.
Tags
What do the server tags on Pinzgauer`s PVE Server mean?
These are the tags Pinzgauer`s PVE Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Pinzgauer`s PVE Server?
On Rust Population, Pinzgauer`s PVE Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on Pinzgauer`s PVE Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Pinzgauer`s PVE Server?
Its rhythm cannot be told yet: too few of Pinzgauer`s PVE Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does Pinzgauer`s PVE Server run?
Pinzgauer`s PVE Server uses a map the game generates, procedural, at size 4,000 with seed 1380347505. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Pinzgauer`s PVE Server?
No gather rate appears in the name of Pinzgauer`s PVE Server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Pinzgauer`s PVE Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Pinzgauer`s PVE Server. Steam updates your game automatically, but you need the same protocol to join.
Does Pinzgauer`s PVE Server run smoothly?
It ran at 75 server fps on average over the last 48 hours, and never went below 46. Entities peaked at 89,962, including buildings, deployables and everything else. The highest memory usage was 2,406 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Pinzgauer`s PVE Server online, and how reliable is it?
You will find Pinzgauer`s PVE Server online now. Judging by the uptime it reports, the last restart was about 9 hours ago. It was up 27% of the time over the last 7 full days, 46 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Pinzgauer`s PVE Server located?
Nothing published by Pinzgauer`s PVE Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 167.160.93.164:28015.
Getting in
How do I join Pinzgauer`s PVE Server?
To connect directly, open Rust's console with F1 and type client.connect 167.160.93.164:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.