Rust PopulationField survey · Rust servers
Observing 54,556 players 11,722 servers 3,373 with someone on 136 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,487NAfirst seen 13 Sep 2026

The Unknown PVE

Offline NA 167.160.93.165:28025 checked 3h ago

biweekly wipes moddedoxidepve

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
2
peak 6
Rank
#2,487
top 11% · #389 in NA
Last wipe
9d ago
biweekly schedule
Next wipe
4d 16h
Sun 1 Nov, 16:00 UTC
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510000:0009:0018:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:00 UTC, in 4d 16h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

Coming wipes

4d 16h
Sun 1 Nov, 16:00 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
18d 16h
Sun 15 Nov, 16:00 UTC
32d 16h
Sun 29 Nov, 16:00 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:00 UTC9d ago 6 – running 2
Thu 15 Oct, 19:15 UTC12d ago 5 held half 2.9 days 1
Thu 1 Oct, 18:05 UTC FW26d ago 8 halved by day 5 14 days 1
Thu 17 Sep, 18:59 UTC40d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does The Unknown PVE rank against other Rust servers?

The Unknown PVE ranks #2,487 on seven-day player hours, #389 in North America, and sits in the top 11% of all ranked servers.

How busy is The Unknown PVE?

The Unknown PVE is offline at this count; we last saw it 3 hours ago. We counted an average of 2 players in the past week, with 6 at the busiest. The busiest hour in the last 48 was 00:00 UTC, when an average of 3 players were on.

Tags

What do the server tags on The Unknown PVE mean?

What the game's server browser reads from The Unknown PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include The Unknown PVE?

The Unknown PVE appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on The Unknown PVE?

Across its recent wipes the busiest crowds averaged 6 players. Peak came 5 hours into the latest wipe. Half that peak held until the next wipe in 67% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on The Unknown PVE?

The prediction follows its tag, since too few of The Unknown PVE's wipes are on record to confirm the schedule. A wipe is due on Sunday 1 November at 16:00 UTC, the next one. 9 days 7 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Map and rules

Which map does The Unknown PVE run?

The Unknown PVE uses a map the game generates, procedural, at size 3,500 with seed 1156067853. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on The Unknown PVE?

Nothing in The Unknown PVE's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does The Unknown PVE run?

The setup is Rust network protocol 2635 and build 168909 on Windows for The Unknown PVE. Your game needs the same protocol to join; Steam takes care of updating it.

Does The Unknown PVE run smoothly?

It ran at 73 server fps on average over the last 48 hours, and never went below 6. Entities peaked at 93,234, including buildings, deployables and everything else. Up to 2,793 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is The Unknown PVE online, and how reliable is it?

Offline at the moment, The Unknown PVE was last seen 3 hours ago. About 4 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is The Unknown PVE located?

By its NA tag, The Unknown PVE says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 167.160.93.165:28025.

Getting in

How do I join The Unknown PVE?

Open the console with F1 in Rust and enter client.connect 167.160.93.165:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/KxaRqjQKbj.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.