4Netplayers t0pwallss Community Host Madrid [ESP]
Offline 167.17.71.207:27600 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers t0pwallss Community Host Madrid [ESP] rank against other Rust servers?
By player hours over the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] places at #14,869, within the top 69% of ranked servers.
How busy is 4Netplayers t0pwallss Community Host Madrid [ESP]?
At this count 4Netplayers t0pwallss Community Host Madrid [ESP] is offline, with its last sighting 12 days 7 hours ago.
Lists and tags
What do the server tags on 4Netplayers t0pwallss Community Host Madrid [ESP] mean?
These are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers t0pwallss Community Host Madrid [ESP]?
On Rust Population, 4Netplayers t0pwallss Community Host Madrid [ESP] is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on 4Netplayers t0pwallss Community Host Madrid [ESP]?
Too few wipes are on record for 4Netplayers t0pwallss Community Host Madrid [ESP] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 10 hours ago.
Settings
Which map does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
The map on 4Netplayers t0pwallss Community Host Madrid [ESP] is procedural, made by the game at size 4,000 from seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The name tells you nothing about gather rates: 4Netplayers t0pwallss Community Host Madrid [ESP] states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
The setup is Rust network protocol 2634 and build 167781 on Linux for 4Netplayers t0pwallss Community Host Madrid [ESP]. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers t0pwallss Community Host Madrid [ESP] online, and how reliable is it?
We last saw 4Netplayers t0pwallss Community Host Madrid [ESP] 12 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers t0pwallss Community Host Madrid [ESP] located?
Nothing published by 4Netplayers t0pwallss Community Host Madrid [ESP] states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 167.17.71.207:27600.
Getting in
How do I join 4Netplayers t0pwallss Community Host Madrid [ESP]?
To connect directly, open Rust's console with F1 and type client.connect 167.17.71.207:27600; or press Launch Rust on this page and Steam opens Rust and joins for you.