[GER][PVP]Daddeln
Online EU 167.235.11.17:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [GER][PVP]Daddeln rank against other Rust servers?
Seven-day player hours put [GER][PVP]Daddeln at #15,400, or #2,590 in Europe, inside the top 69% of all ranked servers.
How busy is [GER][PVP]Daddeln?
Of its 500 slots, [GER][PVP]Daddeln is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on [GER][PVP]Daddeln mean?
These are the tags [GER][PVP]Daddeln publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [GER][PVP]Daddeln?
These Rust Population lists include [GER][PVP]Daddeln: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [GER][PVP]Daddeln?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [GER][PVP]Daddeln?
[GER][PVP]Daddeln wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does [GER][PVP]Daddeln run?
[GER][PVP]Daddeln uses a map the game generates, procedural, at size 4,500 with seed 254784547. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [GER][PVP]Daddeln?
No gather rate appears in the name of [GER][PVP]Daddeln. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [GER][PVP]Daddeln run?
Rust network protocol 2635 and build 168909 on Linux is what [GER][PVP]Daddeln uses. Steam updates your game automatically, but you need the same protocol to join.
Does [GER][PVP]Daddeln run smoothly?
It ran at 93 server fps on average over the last 48 hours, and never went below 66. Up to 115,870 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,716 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [GER][PVP]Daddeln online, and how reliable is it?
You will find [GER][PVP]Daddeln online now. Judging by the uptime it reports, the last restart was about 5 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [GER][PVP]Daddeln located?
The EU tag is how [GER][PVP]Daddeln places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 167.235.11.17:28015.
Getting in
How do I join [GER][PVP]Daddeln?
Open the console with F1 in Rust and enter client.connect 167.235.11.17:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.