Godlike111
Online 168.100.160.29:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:05 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Godlike111 rank against other Rust servers?
The last seven days of player hours place Godlike111 at #15,341, within the top 69% of all ranked servers.
How busy is Godlike111?
The count reads 0 players on Godlike111, which has 80 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Godlike111 mean?
What the game's server browser reads from Godlike111 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): You can join up to 80 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Godlike111?
Godlike111 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Godlike111?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Godlike111?
Once a month Godlike111 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 15 days 10 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Godlike111 run?
The map on Godlike111 is procedural, made by the game at size 3,600 from seed 1627942400. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Godlike111?
No gather rate appears in the name of Godlike111. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Godlike111 run?
On Linux, Godlike111 runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Godlike111 run smoothly?
The last 48 hours saw an average of 29 server fps, with 15 as the lowest. The entity count reached 72,702: buildings, deployables and all other objects. The highest memory usage was 4,657 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Godlike111 online, and how reliable is it?
Right now, Godlike111 is online. The uptime it reports suggests a restart roughly 15 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Godlike111 located?
Nothing published by Godlike111 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 168.100.160.29:28015 is where it lives.
Getting in
How do I join Godlike111?
To connect directly, open Rust's console with F1 and type client.connect 168.100.160.29:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustsunset.com/.