Rust PopulationField survey · Rust servers
Observing 96,005 players 11,867 servers 3,901 with someone on 390 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,869us1first seen 17 Sep 2026

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 11m ago

weekly wipes moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,869
top 62% · #1421 in NA
Last wipe
1d ago
weekly schedule
Next wipe
5d 22h
Wed 4 Nov, 14:33 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75114:0020:0000:0005:0009:0014:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608014:0020:0000:0005:0009:0014:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 22h. Its weekly schedule tag · low confidence

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

5d 22h
Wed 4 Nov, 14:33 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
12d 22h
Wed 11 Nov, 14:33 UTC
19d 22h
Wed 18 Nov, 14:33 UTC
26d 22h
Wed 25 Nov, 14:33 UTC
33d 22h
Wed 2 Dec, 14:33 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
40d 22h
Wed 9 Dec, 14:33 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UTC1d ago – – running 0
Wed 14 Oct, 14:55 UTC15d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 07:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 05:01 UTC27d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC31d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC38d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC39d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?

TESTING SERVER - SLAYERS.GG ranks #13,869 on seven-day player hours, #1,421 in North America, and sits in the top 62% of all ranked servers.

How busy is TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG holds 0 players at the moment, out of 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 14:00 UTC, averaging 0 players.

Tags

What do the server tags on TESTING SERVER - SLAYERS.GG mean?

What the game's server browser reads from TESTING SERVER - SLAYERS.GG is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): The code for this server's region is us1; ^w (Weekly): Wipes happen every week; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TESTING SERVER - SLAYERS.GG?

These Rust Population lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers, counted, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on TESTING SERVER - SLAYERS.GG?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on TESTING SERVER - SLAYERS.GG?

The prediction follows its tag, since too few of TESTING SERVER - SLAYERS.GG's wipes are on record to confirm the schedule. Due on Wednesday 4 November at 14:33 UTC is its next wipe. 25 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does TESTING SERVER - SLAYERS.GG run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on TESTING SERVER - SLAYERS.GG. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Fly Jets, Planes and UFOs!.

What are the rules and settings on TESTING SERVER - SLAYERS.GG?

The name tells you nothing about gather rates: TESTING SERVER - SLAYERS.GG states none. A group may hold 10 players at most. This server runs battlefield, kits and high rates drive fast PvP. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does TESTING SERVER - SLAYERS.GG run?

Rust network protocol 2635 and build 168909 on Linux is what TESTING SERVER - SLAYERS.GG uses. Steam updates your game automatically, but you need the same protocol to join.

Does TESTING SERVER - SLAYERS.GG run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 29,621 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,219 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?

You will find TESTING SERVER - SLAYERS.GG online now. The uptime it reports suggests a restart roughly 8 hours ago. It was up 67% of the time over the last 7 full days, 112 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is TESTING SERVER - SLAYERS.GG located?

Under its NA tag, TESTING SERVER - SLAYERS.GG lists itself in North America; the region code it gives is us1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 168.100.161.149:30015.

How to join

How do I join TESTING SERVER - SLAYERS.GG?

To connect directly, open Rust's console with F1 and type client.connect 168.100.161.149:30015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/slayersgg.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts10
Group limit You may team with up to 10 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus1
Region code The code for this server's region is us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.