Spoonkid Rust - RU 2x
Online 168.100.161.165:28115 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Spoonkid Rust - RU 2x rank against other Rust servers?
Over the past week it ranks #15,290 for player hours, which puts Spoonkid Rust - RU 2x in the top 69% of all ranked servers.
How busy is Spoonkid Rust - RU 2x?
Of its 5 slots, Spoonkid Rust - RU 2x is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Spoonkid Rust - RU 2x mean?
What the game's server browser reads from Spoonkid Rust - RU 2x is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Spoonkid Rust - RU 2x?
On Rust Population, Spoonkid Rust - RU 2x is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe schedule
What does wipe day look like on Spoonkid Rust - RU 2x?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Spoonkid Rust - RU 2x?
Its rhythm cannot be told yet: too few of Spoonkid Rust - RU 2x's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does Spoonkid Rust - RU 2x run?
A procedural map of size 4,000 from seed 974748722, generated by the game, is in use on Spoonkid Rust - RU 2x. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Spoonkid Rust - RU 2x?
The name says it: gathering is multiplied 2x on Spoonkid Rust - RU 2x. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Spoonkid Rust - RU 2x run?
On Linux, Spoonkid Rust - RU 2x runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Does Spoonkid Rust - RU 2x run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. The entity count reached 93,983: buildings, deployables and all other objects. The highest memory usage was 7,344 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Spoonkid Rust - RU 2x online, and how reliable is it?
Right now, Spoonkid Rust - RU 2x is online. The uptime it reports suggests a restart roughly 24 days ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Spoonkid Rust - RU 2x located?
The name of Spoonkid Rust - RU 2x points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 168.100.161.165:28115.
Getting in
How do I join Spoonkid Rust - RU 2x?
To connect directly, open Rust's console with F1 and type client.connect 168.100.161.165:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.