Rust
Online EU 168.100.161.203:27915 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust rank against other Rust servers?
Seven-day player hours put Rust at #15,268, or #2,528 in Europe, inside the top 68% of all ranked servers.
How busy is Rust?
The count reads 0 players on Rust, which has 40 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust mean?
The game's server browser reads the tags Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust?
Rust appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on Rust?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rust?
Its tag sets the prediction: too few of Rust's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 14 days 10 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does Rust run?
A procedural map of size 3,850 from seed 1337, generated by the game, is in use on Rust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust?
No gather rate appears in the name of Rust. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust run?
Rust network protocol 2634 and build 167781 on Linux is what Rust uses. The protocol must match for you to join, and Steam updates it for you.
Does Rust run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Up to 84,582 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,226 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust online, and how reliable is it?
Rust is up and running at the moment. About 14 days 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 16 September 2026.
Where is Rust located?
The EU tag is how Rust places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 168.100.161.203:27915.
How to join
How do I join Rust?
Either enter client.connect 168.100.161.203:27915 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.