Rust PopulationField survey · Rust servers
Observing 33,980 players 11,595 servers 2,824 with someone on 64 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,775habitat unknownfirst seen 13 Sep 2026

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 9m ago

duo moddedoxide

Measurements

Players now
0/ 120
0% full
7-day average
0
peak 1
Rank
#7,775
top 35%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, and #306 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC12d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW26d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC34d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC37d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?

By player hours over the last seven days, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly places at #7,775, within the top 35% of ranked servers. It places #306 among servers of the duo kind.

How busy is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Of its 120 slots, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?

What the game's server browser reads from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The server has 120 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appears among the Rust Population lists that follow: Rust population on duo servers, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Across its recent wipes the busiest crowds averaged 1 players. 13 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

There is no next wipe to predict: [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

A procedural map of size 4,250 from seed 1497802920, generated by the game, is in use on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

No gather rate appears in the name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. A group can hold 2 players at most (duo). This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

On Linux, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run smoothly?

The last 48 hours saw an average of 9 server fps, with 5 as the lowest. The entity count reached 102,204: buildings, deployables and all other objects. The highest memory usage was 4,949 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and how reliable is it?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is up and running at the moment. The uptime it reports suggests a restart roughly 29 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly located?

No region tag comes from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 168.100.161.9:28079.

How to join

How do I join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Either enter client.connect 168.100.161.9:28079 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players The server has 120 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.