Rustafied.com - 0x01
Online 168.100.162.11:28065 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:00 UTC13h ago | – | – | running | 0 |
| Sun 25 Oct, 13:48 UTC3d ago | 0+1 queue | – | 3.2 days | 0 |
| Fri 23 Oct, 20:58 UTC5d ago | 1+1 queue | – | 1.7 days | 0 |
| Wed 21 Oct, 20:39 UTC7d ago | 1 | halved by day 1 | 2 days | 0 |
| Wed 21 Oct, 14:34 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 15:23 UTC17d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustafied.com - 0x01 rank against other Rust servers?
The last seven days of player hours place Rustafied.com - 0x01 at #14,556, within the top 65% of all ranked servers.
How busy is Rustafied.com - 0x01?
Rustafied.com - 0x01 is carrying 0 players as of this count. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Rustafied.com - 0x01 mean?
What the game's server browser reads from Rustafied.com - 0x01 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169552 (Build): This server runs game build 169552; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^q (Premium): You need Rust's premium status to join. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rustafied.com - 0x01?
Rustafied.com - 0x01 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on Rustafied.com - 0x01?
Averaged over recent wipes, 1 players were counted at the busiest point. At the peak of the latest wipe, 0 hours in, 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rustafied.com - 0x01?
No next wipe can be predicted for Rustafied.com - 0x01, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 13 hours ago the current world was made.
Settings
Which map does Rustafied.com - 0x01 run?
Rustafied.com - 0x01 uses a map the game generates, procedural, at size 4,500 with seed 1691758628. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rustafied.com - 0x01?
No gather rate appears in the name of Rustafied.com - 0x01. A group may hold 16 players at most. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You need Rust's premium status to join. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rustafied.com - 0x01 run?
The setup is Rust network protocol 2635 and build 169552 on Linux for Rustafied.com - 0x01. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rustafied.com - 0x01 run smoothly?
It ran at 218 server fps on average over the last 48 hours, and never went below 189. Up to 121,000 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,345 MB. Players feel lag when fps is low and the entity count climbs.
Is Rustafied.com - 0x01 online, and how reliable is it?
You will find Rustafied.com - 0x01 online now. The uptime it reports suggests a restart roughly 11 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 11 October 2026, Rust Population saw it for the first time.
Where is Rustafied.com - 0x01 located?
A region is not published by Rustafied.com - 0x01. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 168.100.162.11:28065.
Getting in
How do I join Rustafied.com - 0x01?
Open the console with F1 in Rust and enter client.connect 168.100.162.11:28065. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You need Rust's premium status to join. For more, visit its website: https://www.rustafied.com/.