Rust PopulationField survey · Rust servers
Observing 52,794 players 11,689 servers 3,085 with someone on 112 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,284habitat unknownfirst seen 13 Sep 2026

Staging

Online 168.100.162.12:30015 checked 9m ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:28 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Staging rank against other Rust servers?

The last seven days of player hours place Staging at #15,284, within the top 69% of all ranked servers.

How busy is Staging?

Staging is carrying 0 players as of this count. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Staging mean?

What the game's server browser reads from Staging is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): Game build: 169552; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Staging?

These Rust Population lists include Staging: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Staging?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Staging?

The record holds too few of Staging's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does Staging run?

Staging uses a map the game generates, procedural, at size 3,000 with seed 1234567810. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Staging?

Nothing in Staging's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Staging run?

The setup is Rust network protocol 2635 and build 169552 on Linux for Staging. The protocol must match for you to join, and Steam updates it for you.

Does Staging run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 43,000: buildings, deployables and all other objects. The highest memory usage was 4,199 MB. What players experience as lag comes from low fps and a rising entity count.

Is Staging online, and how reliable is it?

Right now, Staging is online. Judging by the uptime it reports, the last restart was about 29 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Staging located?

A region is not published by Staging. Rust Population does not look up where the machine stands; it shows where the server says it is. 168.100.162.12:30015 is where it lives.

Getting in

How do I join Staging?

Either enter client.connect 168.100.162.12:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs169552
Build Game build: 169552.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.