Staging
Online 168.100.162.12:30015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:28 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Staging rank against other Rust servers?
The last seven days of player hours place Staging at #15,284, within the top 69% of all ranked servers.
How busy is Staging?
Staging is carrying 0 players as of this count. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Staging mean?
What the game's server browser reads from Staging is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): Game build: 169552; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Staging?
These Rust Population lists include Staging: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Staging?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Staging?
The record holds too few of Staging's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does Staging run?
Staging uses a map the game generates, procedural, at size 3,000 with seed 1234567810. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Staging?
Nothing in Staging's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Staging run?
The setup is Rust network protocol 2635 and build 169552 on Linux for Staging. The protocol must match for you to join, and Steam updates it for you.
Does Staging run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 43,000: buildings, deployables and all other objects. The highest memory usage was 4,199 MB. What players experience as lag comes from low fps and a rising entity count.
Is Staging online, and how reliable is it?
Right now, Staging is online. Judging by the uptime it reports, the last restart was about 29 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Staging located?
A region is not published by Staging. Rust Population does not look up where the machine stands; it shows where the server says it is. 168.100.162.12:30015 is where it lives.
Getting in
How do I join Staging?
Either enter client.connect 168.100.162.12:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.