Rust PopulationField survey · Rust servers
Observing 52,148 players 11,694 servers 3,104 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,781habitat unknownfirst seen 16 Sep 2026

Sharts testing

Offline 168.100.162.21:30015 checked 2d ago

moddedoxide

Measurements

Players now
1/ ?
= 1 player
7-day average
0
peak 2
Rank
#9,781
top 44%
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep4 Oct11 Oct23 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC2d ago – – – 0
Mon 26 Oct, 23:01 UTC3d ago – – – 2
Sun 25 Oct, 22:34 UTC4d ago – – – 0
Sun 25 Oct, 22:21 UTC4d ago – – – 1
Sat 24 Oct, 00:56 UTC6d ago – – – 0
Fri 23 Oct, 23:19 UTC6d ago – – – 1
Fri 23 Oct, 23:05 UTC6d ago – – – 1
Fri 23 Oct, 22:47 UTC6d ago – – – 1
Fri 23 Oct, 22:41 UTC6d ago – – – 0
Fri 23 Oct, 22:18 UTC6d ago – – – 1
Field questions

Quick answers

from the figures on this page

Population

How does Sharts testing rank against other Rust servers?

The last seven days of player hours place Sharts testing at #9,781, within the top 44% of all ranked servers.

How busy is Sharts testing?

At this count Sharts testing is offline, with its last sighting 2 days 4 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.

Lists and tags

What do the server tags on Sharts testing mean?

What the game's server browser reads from Sharts testing is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Sharts testing?

On Rust Population, Sharts testing is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Sharts testing?

A new world comes every few hours on Sharts testing, which is why no wipe schedule is kept and those resets do not count as wipes.

Settings

Which map does Sharts testing run?

Sharts testing uses a map the game generates, procedural, at size 1,500 with seed 47856. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Sharts testing?

The name tells you nothing about gather rates: Sharts testing states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Sharts testing run?

On Linux, Sharts testing runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Sharts testing online, and how reliable is it?

Currently offline, Sharts testing was last seen 2 days 4 hours ago. Over the last 7 full days, 29 of 168 hours were online, or 17%. It was first seen by Rust Population on 16 September 2026.

Where is Sharts testing located?

Nothing published by Sharts testing states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 168.100.162.21:30015.

Getting in

How do I join Sharts testing?

Either enter client.connect 168.100.162.21:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.