Rust PopulationField survey · Rust servers
Observing 94,909 players 11,835 servers 3,850 with someone on 528 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,235SAfirst seen 13 Sep 2026

EL MATADERO

Online SA 168.100.163.110:28015 checked 10m ago

quad biweekly wipes vanillamoddedoxide

Measurements

Players now
7/ 50
= 1 player
14% full
7-day average
2
peak 8
Rank
#2,235
top 10% · #83 in SA
Last wipe
19h ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0246821:0004:0021:0004:0012:0019:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608021:0004:0021:0004:0012:0019:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA, and #128 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 10

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 0h
Wed 11 Nov, 21:21 UTC
26d 19h
Wed 25 Nov, 16:54 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
40d 15h
Wed 9 Dec, 12:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:48 UTC19h ago – – running 0
Thu 15 Oct, 06:15 UTC14d ago 9 – – 1
Thu 1 Oct, 15:03 UTC28d ago 8 halved by day 10 13.6 days 1
Thu 17 Sep, 09:12 UTC42d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does EL MATADERO rank against other Rust servers?

On player hours over the last seven days EL MATADERO is #2,235, #83 in South America, placing it in the top 10% of ranked servers. It places #128 among servers of the quad kind.

How busy is EL MATADERO?

The count reads 7 players on EL MATADERO, which has 50 slots. Seven days of counting give an average of 2 players and a peak of 8. Look at the last 48 hours and 20:00 UTC stands out: it averaged 6 players.

Tags

What do the server tags on EL MATADERO mean?

These are the tags EL MATADERO publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): In the server browser it appears under South America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include EL MATADERO?

These Rust Population lists include EL MATADERO: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on EL MATADERO?

Across its recent wipes the busiest crowds averaged 8 players. Peak came 13 hours into the latest wipe. In 67% of recent wipes, half the peak was held until the next wipe. By day 10 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on EL MATADERO?

The recent gap between wipes on EL MATADERO is about 13.8 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 19 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does EL MATADERO run?

A procedural map of size 2,300 from seed 1337, generated by the game, is in use on EL MATADERO. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on EL MATADERO?

No gather rate appears in the name of EL MATADERO. The cap on groups is 4 players (quad). You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does EL MATADERO run?

The setup is Rust network protocol 2635 and build 168909 on Linux for EL MATADERO. Your game needs the same protocol to join; Steam takes care of updating it.

Does EL MATADERO run smoothly?

The last 48 hours saw an average of 59 server fps, with 56 as the lowest. Entities peaked at 104,550, including buildings, deployables and everything else. Up to 3,684 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is EL MATADERO online, and how reliable is it?

EL MATADERO is up and running at the moment. Judging by the uptime it reports, the last restart was about 9 hours ago. Over the last 7 full days, 159 of 168 hours were online, or 95%. On 13 September 2026, Rust Population saw it for the first time.

Where is EL MATADERO located?

With its SA tag, EL MATADERO places itself in South America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 168.100.163.110:28015.

How to join

How do I join EL MATADERO?

To connect directly, open Rust's console with F1 and type client.connect 168.100.163.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://ko-fi.com/elmatadero.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.