10x Development
Online EU 168.100.163.159:28030 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:06 UTC17h ago | – | – | running | 0 |
| Wed 21 Oct, 00:19 UTC9d ago | 6 | halved by day 1 | 8.4 days | 0 |
| Wed 14 Oct, 21:22 UTC15d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:44 UTC FW28d ago | 1 | halved by day 2 | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 10x Development rank against other Rust servers?
Seven-day player hours put 10x Development at #7,673, or #2,065 in Europe, inside the top 34% of all ranked servers.
How busy is 10x Development?
The count for 10x Development stands at 0 players right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on 10x Development mean?
The game's server browser reads the tags 10x Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 10x Development?
On Rust Population, 10x Development is filed under these lists: 10x Rust servers: where the population is, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Wipe schedule
What does wipe day look like on 10x Development?
The busiest point of its recent wipes averaged 3 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on 10x Development?
The force wipe is the only wipe 10x Development takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 17 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
What are the rules and settings on 10x Development?
You gather at 10x on 10x Development, to judge by the name. The group limit is 16 players. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 10x Development run?
On Linux, 10x Development runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is 10x Development online, and how reliable is it?
10x Development is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is 10x Development located?
The EU tag is how 10x Development places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 168.100.163.159:28030.
How to join
How do I join 10x Development?
Open the console with F1 in Rust and enter client.connect 168.100.163.159:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.