Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
Online 168.119.64.99:50000 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:03 UTC7d ago | 0 | – | running | 0 |
| Fri 2 Oct, 12:38 UTC26d ago | 0 | – | 19.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 rank against other Rust servers?
By player hours over the last seven days, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 places at #12,650, within the top 57% of ranked servers.
How busy is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The count reads 0 players on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, which has 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 mean?
The game's server browser reads the tags Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
On Rust Population, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is filed under these lists: Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The record holds too few of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?
The map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is procedural, made by the game at size 6,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
No gather rate appears in the name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The protocol must match for you to join, and Steam updates it for you.
Does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run smoothly?
The last 48 hours saw an average of 232 server fps, with 97 as the lowest. Up to 6,842 entities were present, counting buildings, deployables and everything else. Up to 2,181 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 online, and how reliable is it?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up and running at the moment. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 located?
Nothing published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 168.119.64.99:50000.
How to join
How do I join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Either enter client.connect 168.119.64.99:50000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.