Zero Time Studios
Offline 168.92.73.94:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Zero Time Studios rank against other Rust servers?
The last seven days of player hours place Zero Time Studios at #15,090, within the top 70% of all ranked servers.
How busy is Zero Time Studios?
At this count Zero Time Studios is offline, with its last sighting 12 days 20 hours ago.
Tags
What do the server tags on Zero Time Studios mean?
What the game's server browser reads from Zero Time Studios is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Zero Time Studios?
These Rust Population lists include Zero Time Studios: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Zero Time Studios?
Too few wipes are on record for Zero Time Studios to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zero Time Studios run?
The map on Zero Time Studios is procedural, made by the game.
What are the rules and settings on Zero Time Studios?
No gather rate appears in the name of Zero Time Studios. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Zero Time Studios run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Zero Time Studios. Steam updates your game automatically, but you need the same protocol to join.
Is Zero Time Studios online, and how reliable is it?
We last saw Zero Time Studios 12 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 October 2026.
Where is Zero Time Studios located?
A region is not published by Zero Time Studios. The location a server claims is what Rust Population shows, not the place where the machine stands. 168.92.73.94:28015 is where it lives.
How to join
How do I join Zero Time Studios?
Either enter client.connect 168.92.73.94:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.