Spykers server
Offline 169.0.158.248:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:07 UTC6d ago | 1 | – | running | 1 |
| Fri 16 Oct, 01:15 UTC11d ago | 1 | held half | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Spykers server rank against other Rust servers?
Over the past week it ranks #9,627 for player hours, which puts Spykers server in the top 43% of all ranked servers.
How busy is Spykers server?
Spykers server is offline at this count; we last saw it 5 days 1 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Spykers server mean?
These are the tags Spykers server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Spykers server?
On Rust Population, Spykers server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Spykers server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Spykers server?
Its rhythm cannot be told yet: too few of Spykers server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 8 hours ago the current world was made.
Map and rules
Which map does Spykers server run?
The map on Spykers server is procedural, made by the game.
What are the rules and settings on Spykers server?
No gather rate appears in the name of Spykers server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Spykers server run?
On Windows, Spykers server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Spykers server online, and how reliable is it?
Offline at the moment, Spykers server was last seen 5 days 1 hours ago. It was up 4% of the time over the last 7 full days, 6 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is Spykers server located?
A region is not published by Spykers server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 169.0.158.248:28015.
Getting in
How do I join Spykers server?
To connect directly, open Rust's console with F1 and type client.connect 169.0.158.248:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.