rustdevserver
Offline 169.150.211.146:28505 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rustdevserver rank against other Rust servers?
Over the past week it ranks #15,375 for player hours, which puts rustdevserver in the top 70% of all ranked servers.
How busy is rustdevserver?
rustdevserver is offline at this count; we last saw it 9 days 6 hours ago.
Lists and tags
What do the server tags on rustdevserver mean?
These are the tags rustdevserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rustdevserver?
These Rust Population lists include rustdevserver: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on rustdevserver?
The record holds too few of rustdevserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 7 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on rustdevserver?
The name tells you nothing about gather rates: rustdevserver states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does rustdevserver run?
On Windows, rustdevserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is rustdevserver online, and how reliable is it?
We last saw rustdevserver 9 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 October 2026, Rust Population saw it for the first time.
Where is rustdevserver located?
A region is not published by rustdevserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 169.150.211.146:28505 is where it lives.
How to join
How do I join rustdevserver?
To connect directly, open Rust's console with F1 and type client.connect 169.150.211.146:28505; or press Launch Rust on this page and Steam opens Rust and joins for you.