Rust PopulationField survey · Rust servers
Observing 94,909 players 11,835 servers 3,850 with someone on 528 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,269OCfirst seen 13 Sep 2026

[AU] Iceberg-Games.net | Modded x3 Trios

Online OC 169.155.124.80:27250 checked 7m ago

3x biweekly wipes moddedcarbon

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,269
top 68% · #177 in OC
Last wipe
27d ago
biweekly schedule
Next wipe
10h
Fri 30 Oct, 07:01 UTC
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:01 UTC, in 10h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

10h
Fri 30 Oct, 07:01 UTC
6d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Fri 13 Nov, 07:01 UTC
28d 10h
Fri 27 Nov, 07:01 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Fri 11 Dec, 07:01 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:01 UTC27d ago 0 – running 0
Thu 1 Oct, 17:33 UTC FW28d ago 0 – 0.6 days 0
Fri 18 Sep, 07:01 UTC41d ago 0 – 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] Iceberg-Games.net | Modded x3 Trios rank against other Rust servers?

[AU] Iceberg-Games.net | Modded x3 Trios ranks #15,269 on seven-day player hours, #177 in Oceania, and sits in the top 68% of all ranked servers.

How busy is [AU] Iceberg-Games.net | Modded x3 Trios?

Of its 200 slots, [AU] Iceberg-Games.net | Modded x3 Trios is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on [AU] Iceberg-Games.net | Modded x3 Trios mean?

These are the tags [AU] Iceberg-Games.net | Modded x3 Trios publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): Its place in the server browser is under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU] Iceberg-Games.net | Modded x3 Trios?

These Rust Population lists include [AU] Iceberg-Games.net | Modded x3 Trios: 3x Rust servers, counted live, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x and it will show up.

Wipe notes

What does wipe day look like on [AU] Iceberg-Games.net | Modded x3 Trios?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [AU] Iceberg-Games.net | Modded x3 Trios?

The prediction follows its tag, since too few of [AU] Iceberg-Games.net | Modded x3 Trios's wipes are on record to confirm the schedule. On Friday 30 October at 07:01 UTC its next wipe is due. 27 days 13 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Map and rules

Which map does [AU] Iceberg-Games.net | Modded x3 Trios run?

The map on [AU] Iceberg-Games.net | Modded x3 Trios is procedural, made by the game at size 4,000 from seed 4010. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on [AU] Iceberg-Games.net | Modded x3 Trios?

[AU] Iceberg-Games.net | Modded x3 Trios advertises a 3x gather rate in its title. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [AU] Iceberg-Games.net | Modded x3 Trios run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [AU] Iceberg-Games.net | Modded x3 Trios. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AU] Iceberg-Games.net | Modded x3 Trios run smoothly?

It ran at 215 server fps on average over the last 48 hours, and never went below 149. Entities peaked at 96,001, including buildings, deployables and everything else. Memory use peaked at 3,240 MB. Players feel lag when fps is low and the entity count climbs.

Is [AU] Iceberg-Games.net | Modded x3 Trios online, and how reliable is it?

Right now, [AU] Iceberg-Games.net | Modded x3 Trios is online. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [AU] Iceberg-Games.net | Modded x3 Trios located?

The OC tag is how [AU] Iceberg-Games.net | Modded x3 Trios places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 169.155.124.80:27250 is where it lives.

How to join

How do I join [AU] Iceberg-Games.net | Modded x3 Trios?

To connect directly, open Rust's console with F1 and type client.connect 169.155.124.80:27250; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://iceberg-games.net/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.