AcTeam RUST
Online 169.155.126.40:10000 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 03:36 UTC5d ago | 4 | – | running | 0 |
| Sun 4 Oct, 00:13 UTC25d ago | 4 | halved by day 8 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AcTeam RUST rank against other Rust servers?
The last seven days of player hours place AcTeam RUST at #3,891, within the top 17% of all ranked servers.
How busy is AcTeam RUST?
The count reads 0 players on AcTeam RUST, which has 12 slots. Seven days of counting give an average of 1 players and a peak of 4. The busiest hour in the last 48 was 04:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on AcTeam RUST mean?
The game's server browser reads the tags AcTeam RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): You can join up to 12 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include AcTeam RUST?
These Rust Population lists include AcTeam RUST: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on AcTeam RUST?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 24 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 8.
What is the wipe schedule on AcTeam RUST?
The force wipe is the only wipe AcTeam RUST takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 5 days 11 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does AcTeam RUST run?
A procedural map of size 2,300 from seed 1, generated by the game, is in use on AcTeam RUST. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on AcTeam RUST?
Nothing in AcTeam RUST's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does AcTeam RUST run?
On Linux, AcTeam RUST runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does AcTeam RUST run smoothly?
The last 48 hours saw an average of 205 server fps, with 196 as the lowest. Up to 27,359 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,906 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is AcTeam RUST online, and how reliable is it?
Right now, AcTeam RUST is online. Judging by the uptime it reports, the last restart was about 5 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 3 October 2026, Rust Population saw it for the first time.
Where is AcTeam RUST located?
Nothing published by AcTeam RUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 169.155.126.40:10000.
Getting in
How do I join AcTeam RUST?
Either enter client.connect 169.155.126.40:10000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.