Loot Gettin
Offline 169.155.232.208:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Loot Gettin rank against other Rust servers?
The last seven days of player hours place Loot Gettin at #15,871, within the top 71% of all ranked servers.
How busy is Loot Gettin?
We have no live count for Loot Gettin right now. It was last seen 33 days 12 hours ago.
Lists and tags
What do the server tags on Loot Gettin mean?
What the game's server browser reads from Loot Gettin is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Loot Gettin?
Loot Gettin appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Loot Gettin?
The record holds too few of Loot Gettin's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 46 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Loot Gettin run?
A procedural map, generated by the game, is in use on Loot Gettin.
What are the rules and settings on Loot Gettin?
Nothing in Loot Gettin's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Loot Gettin run?
On Windows, Loot Gettin runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Loot Gettin online, and how reliable is it?
We last saw Loot Gettin 33 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is Loot Gettin located?
Nothing published by Loot Gettin states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 169.155.232.208:28015.
How to join
How do I join Loot Gettin?
To connect directly, open Rust's console with F1 and type client.connect 169.155.232.208:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.