RedLava.World | Rust
Offline EU 169.58.10.121:29015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RedLava.World | Rust rank against other Rust servers?
RedLava.World | Rust ranks #15,907 on seven-day player hours, #2,507 in Europe, and sits in the top 72% of all ranked servers.
How busy is RedLava.World | Rust?
RedLava.World | Rust is offline at this count; we last saw it 20 days 20 hours ago.
Lists and tags
What do the server tags on RedLava.World | Rust mean?
The game's server browser reads the tags RedLava.World | Rust publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RedLava.World | Rust?
These Rust Population lists include RedLava.World | Rust: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RedLava.World | Rust?
The record holds too few of RedLava.World | Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does RedLava.World | Rust run?
A procedural map, generated by the game, is in use on RedLava.World | Rust.
What are the rules and settings on RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RedLava.World | Rust run?
Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust uses. Steam updates your game automatically, but you need the same protocol to join.
Is RedLava.World | Rust online, and how reliable is it?
We last saw RedLava.World | Rust 20 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.
Where is RedLava.World | Rust located?
By its EU tag, RedLava.World | Rust says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 169.58.10.121:29015.
Getting in
How do I join RedLava.World | Rust?
To connect directly, open Rust's console with F1 and type client.connect 169.58.10.121:29015; or press Launch Rust on this page and Steam opens Rust and joins for you.