Rust PopulationField survey · Rust servers
Observing 53,534 players 11,735 servers 3,365 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 7 Oct 2026

TAZ Rust | Servidor Teste

Offline 170.81.87.230:28015 checked 7d ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:27 UTC17d ago 1 – running 0
Sat 10 Oct, 03:32 UTC18d ago 0 – 1.8 days 0
Thu 8 Oct, 03:21 UTC20d ago 2 halved by day 1 2 days 1
Wed 7 Oct, 15:24 UTC21d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TAZ Rust | Servidor Teste rank against other Rust servers?

Over the past week it ranks #15,339 for player hours, which puts TAZ Rust | Servidor Teste in the top 69% of all ranked servers.

How busy is TAZ Rust | Servidor Teste?

We have no live count for TAZ Rust | Servidor Teste right now. It was last seen 7 days ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on TAZ Rust | Servidor Teste mean?

What the game's server browser reads from TAZ Rust | Servidor Teste is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TAZ Rust | Servidor Teste?

TAZ Rust | Servidor Teste appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TAZ Rust | Servidor Teste?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 17 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on TAZ Rust | Servidor Teste?

There is no next wipe to predict: TAZ Rust | Servidor Teste wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 22 hours ago, that is how long the current world has stood.

Settings

Which map does TAZ Rust | Servidor Teste run?

A procedural map of size 3,000 from seed 123456, generated by the game, is in use on TAZ Rust | Servidor Teste. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on TAZ Rust | Servidor Teste?

The name tells you nothing about gather rates: TAZ Rust | Servidor Teste states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does TAZ Rust | Servidor Teste run?

The setup is Rust network protocol 2634 and build 167398 on Windows for TAZ Rust | Servidor Teste. The protocol must match for you to join, and Steam updates it for you.

Is TAZ Rust | Servidor Teste online, and how reliable is it?

Offline at the moment, TAZ Rust | Servidor Teste was last seen 7 days ago. Over the last 7 full days, 23 of 168 hours were online, or 14%. The first sighting by Rust Population was on 7 October 2026.

Where is TAZ Rust | Servidor Teste located?

A region is not published by TAZ Rust | Servidor Teste. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 170.81.87.230:28015.

Getting in

How do I join TAZ Rust | Servidor Teste?

Open the console with F1 in Rust and enter client.connect 170.81.87.230:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.